![]() The Joy-cons are small, I’m talking hand-cramping-ly tiny. Either way, you can easily move your thumb anytime you want to switch, so you could arguably use both. However, I could easily see someone preferring the directional buttons, especially for playing with charge characters (like Guile). Beyond that, it felt fairly responsive and accurate, somewhat reminiscent of playing Super Street Fighter IV on the 3DS. For one thing, the L & LZ buttons more comfortable to reach if your thumb is positioned on the stick. Shockingly, I think I might actually prefer the analog stick to the directional buttons, at least for characters using quarter-circle inputs (Ryu, for example). ![]() Playing around and switching liberally between the two inputs, I found them both to be decent, though admittedly imperfect, options. All in all though, I was pleasantly surprised at how well the game controls in handheld mode, whether using those little directional buttons or the analog stick. And if you’re playing this game on the go, chances are terribly slim that you’d want to bring along a separate controller or-godforbid-an arcade stick. Playing USF2 in handheld mode is certainly not ideal, again due to the lack of a D-pad. With the right controller, the gameplay here is heaven. It’s just like being back on the couch, playing on the Super Nintendo.except with even better visuals, plua all the bells and whistles they’ve added through SSF2T. I’ve found that as long as you have a solid D-pad (or an arcade stick, if that's your preference) this game plays wonderfully. It’s just that in my case, I’m actually using a PS4 controller. Still, a real D-pad is definitely my preferred input for fighting games, so you can bet that I’m mostly playing in Pro Controller mode. I don’t actually own a standard Switch Pro Controller (because they’re overly expensive) so unfortunately I can’t tell you how the game controls with that option. So how does this game control on the Switch? What’s a World Warrior to do? Pro Controller (or similar) setup The Joy-cons have an analog stick and four separated directional buttons, but neither look adequately robust for SF. How would you play SF on this thing? The Switch is actually the first Nintendo console to omit a D-pad-the input feature that put the NES on the map and was subsequently adopted by pretty much every successful controller thereafter-and you need a D-pad in order to key in moves in SF. Speaking of controls though, we should address the elephant in the room… When USF2 was announced, first I was pumped, but then I was perplexed. ![]()
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